Netflix Greenlights Assassin’s Creed Live-Action Series

Overview
Netflix has officially greenlit a live-action adaptation of Ubisoft’s flagship Assassin’s Creed franchise, ending five years of development iterations and creative restructuring. Initially announced in 2020, the series is now set to leverage cutting-edge streaming technology, virtual production techniques, and Ubisoft’s extensive transmedia resources. Fans can expect a multi-layered narrative that mirrors the games’ hallmark mechanism of accessing ancestral memories through the Animus.
- Assassin’s Creed II (2009) – AnvilNext engine
- Assassin’s Creed Odyssey (2018) – AnvilNext 2.0 engine
- Assassin’s Creed Valhalla (2020) – Proprietary Snowdrop integration
- Assassin’s Creed Shadows (2025) – Enhanced Snowdrop engine with HDR textures
Creative Team and Development History
Throughout its protracted development, the series cycled through multiple showrunners and scripts. Netflix ultimately entrusted co-showrunners Roberto Patino (Westworld, Sons of Anarchy) and David Wiener (Halo, Fear the Walking Dead) to helm the project. The pair bring extensive expertise in serialized storytelling, large-scale production, and integrating complex lore into accessible narratives.
“We’ve been fans of Assassin’s Creed since its release in 2007. Every day we work on this show, we come away excited and humbled by the possibilities that Assassin’s Creed opens to us. Beneath the scope, the spectacle, the parkour and the thrills is a baseline for the most essential kind of human story—about people searching for purpose, struggling with questions of identity and destiny and faith. It is about power and violence and sex and greed and vengeance. But more than anything, this is a show about the value of human connection, across cultures, across time. And it’s about what we stand to lose as a species, when those connections break. We’ve got an amazing team behind us with the folks at Ubisoft and our champions at Netflix, and we’re committed to creating something undeniable for fans all over the planet.”
—Roberto Patino and David Wiener, co-showrunners
Series Premise and Technical Integration
The show will explore the conflict between the Assassins and the Templars across multiple eras. At its core is the Animus technology—reimagined for television using a narrative-driven science fiction approach:
- Animus Framework: Fictionally described as a quantum-memory interface running on entangled silicon-qubit processors, capable of reconstructing 25 petabytes of genetic memory data.
- Memory Reconstruction: Real-time neural mapping sequences are visualized via custom Unreal Engine 5 modules, allowing seamless transitions between present-day and historical settings.
- Cross-Era Narratives: Episodes will be structured to thread multiple timelines, utilizing temporal-editing techniques similar to nonlinear video games.
Production Pipeline and VFX Challenges
- Virtual Production: Utilizes LED volumes powered by Unreal Engine 5 for in-camera VFX, rendering scenes at 4K 60 fps with live environment adjustments.
- Motion Capture: Employs Vicon Vero optical systems and Xsens MVN suits, feeding data into a bespoke Houdini pre-visualization pipeline.
- Post-Production: Grading in Dolby Vision HDR10+ certified suites; remote collaboration via AWS Elemental MediaConvert and Netflix’s Open Connect CDN, delivering AV1-encoded streams.
- Hybrid Rendering: Combines on-prem NVIDIA RTX A6000 farms with AWS EC2 G5 instances for scalable GPU compute, optimizing render times under 24 hours per shot.
Comparative Analysis with Other Video Game Adaptations
Assassin’s Creed joins a growing roster of game-to-screen adaptations. Analysis of Netflix’s The Witcher reveals that Season 2 amassed over 541 million viewing hours within a month of release. In contrast, Halo achieved a 67% increase in viewership on Paramount+ after redoubled VFX efforts. Industry experts suggest that Assassin’s Creed’s built-in lore and franchise fidelity offer a competitive edge if paired with consistent production timelines.
Ubisoft’s Transmedia Strategy
This series is a centerpiece of Ubisoft’s broader transmedia roadmap, complementing upcoming game releases, mobile tie-ins, and comic book arcs. At GDC 2025, a Ubisoft executive detailed the integration of AI-driven procedural tools for concept-art generation, leveraging internal machine-learning models trained on game assets to accelerate early production phases.
Conclusion
With its fusion of high-end visual effects, sophisticated storytelling, and technical innovation, the Assassin’s Creed TV series promises to set a new standard for video game adaptations. As Netflix and Ubisoft finalize production schedules, fans and analysts alike will be watching to see if this long-gestating project can deliver on its ambitious vision.